The game console I have chosen is Xbox. “Shortly after
GDC, Microsoft cemented its commitment to the Xbox with its $30 million
purchase of Bungie Studios. Its Halo: Combat Evolved transformed from a Mac/PC
third-person shooter to an Xbox-exclusive FPS. Halo would take advantage of the
Xbox's expanded hardware to present an action game unlike any we'd seen before.
The world would be massive in a way that wasn't possible on other systems.
Bungie overhauled the game's engine to better suit its new platform, and it
became the platform's poster child. The allure of the Xbox was stronger each
day leading up to its 2001 launch.” This was a cash cow at the time but it
steadily started to diminish in profits. http://www.ign.com/articles/2011/11/23/the-life-and-death-of-the-original-xbox
The next one I have chosen is PlayStation 2. “In 1988, Sony entered into an agreement
with Nintendo to develop a CD-ROM attachment, known as the Super Disc, for the
soon-to-be released Super Nintendo. Due to many contractual and licensing problems, the Super
Disc was never released. Instead, a modified version was introduced by Sony in
1991, as part of a system called the Play Station.” I think this was a question mark because
it profited but didn’t sell a lot. http://electronics.howstuffworks.com/ps21.htm
The last one I chose
was the Nintendo 64. “Nintendo
shocked developers and gamers alike with the decision to remain with a
cartridge format instead of CDs, which had become the most favorable game media
for the time. This turned away many third party software developers who
felt the cartridge did not have the storage capacity to handle their game
projects (a weakness that hurt the Atari
Jaguar). Nintendo stuck by the cartridge format saying that
it was the best media to use with the Ultra 64 and that CDs would be plagued
with extreme load times. Also carts were more durable then CDs which are
prone to scratching (particularly with younger kids). Eventually Nintendo
would put all doubts to rest in 1995 with a playable Super Mario 64 shown at a
Japanese trade show. The lush 3D visuals were enough to regain interest
in Nintendo's new console.” I think this was a dog because it did sell a lot
but it rapidly went down in sales. http://www.videogameconsolelibrary.com/pg90-n64.htm#page=reviews
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